Dev Diary #029 - Settings and Accessibility
Patch 0.10.3 will be released in the upcoming days and will include balancing adjustments and bug fixes as well as new settings options and UI improvements.
This update puts the soldiers themselves even more in the spotlight: their development, their relationships, and their role on the battlefield. In addition, two new faces are joining the troops, Georg Ackermann and Jan Fleckner, who bring new dynamics to everyday life in the trenches with their own stories and personalities.
2025-10-12
Two new soldiers will be added to the game in the upcoming update 0.10. In designing Fleckner, we received a great deal of support from the Brücke-Museum in Berlin, and we would like to express our sincere thanks to our contacts Johannes Berger and Isabel Fischer for their invaluable assistance.
2025-05-03
For our upcoming Gas Update, we plan to extend the game time by another in-game year. This also means that you will experience another year with the soldiers through your diary entries – for better or for worse. A total of over 40 new diary entries are planned for the Gas Update.
2025-04-19
All Quiet in the Trenches is set in a (fictional) secondary theatre of war on the Western Front. Many soldiers stationed away from the main front lines probably did not come into direct contact with poison gas very often. Nevertheless, poison gas is one of the most well-known and devastating weapons of the First World War. That's why it was clear to us from the very beginning that we wanted to incorporate this topic into the game.
2024-10-27
For version 0.8, we have made changes to the cutscenes in the battle. The new system offers us new possibilities for further features and for balancing the levels. The new cutscenes are generally completed faster and can also be skipped once the NPC troop calculation is complete.
Our Early Access is finally released! We are looking forward to the feedback. Click here to go directly to Steam!
The nurse Elisabeth Ritter takes care of the wounded soldiers together with a team of other nurses. Therefore, she’ll often be part of stories and dialogues centered around injuries and illnesses. She has a good heart and is always concerned about your soldiers but also understands that there’s only so much she can do with the limitations of a field hospital.
For the creation of our stories we use the opensource narrative scripting language ink by inklestudios. This allows us to easily create very decision-heavy texts including variables and value changes depending on the decisions made.
I was asked to be a member of the deutschercomputerspielpreis jury. Tested a lot of cool games in the last weeks, had a very exciting day at the Hauptjurysitzung in Berlin today and met a lot of nice people. :)
The plot in All Quiet in the Trenches is made up of individual small stories in your diary. These are composed depending on previously made decisions, the current circumstances, the personality of your soldiers, their attitude towards you and each other. Thus, each playthrough is different.
While previous wars had relied on man-to-man combat, artillery became increasingly important in the First World War. The sFH13 heavy field howitzer was put into service in October 1914, weighing just under 3 tonnes with its limber and could therefore be transported by two heavy carthorses.
In addition to our blog, we also wanna start showing you our development here again. Most of our work over the last few months has gone into the combat phase. It alternates with the camp phase and serves mainly to illustrate the horror of war and to expose the soldiers to deadly danger. [...]
What I like most about my work are the fascinating facts I learn about the past. While doing my research for the modeling of this bike I learned how often they were used in World War I and that most of them were very similar to the so-called fixies that have recently come back into fashion. These are bicycles with a fixed gear that do not have a freewheel mechanism, so that if you no longer pedal, you automatically brake and can also drive backwards with them.
The field kitchen was used throughout the First World War. It got its nickname "Gulaschkanone" (german for "Goulash Cannon") because it was attached to a limber like a cannon and its black smoke vent was folded back when not in use and thus reminded of a cannon. The field kitchen was fired with all kinds of fuel, preferably wood.