All Quiet in the Trenches is a narrative turn-based strategy RPG for PC set in World War I.
For this, we plan to include major changes to the game design of the battle phase, some new animations, adjustments to the NPC troop logic and more detailed tooltips. Many of the changes are based on player feedback and are intended to make the battle phase more comprehensible and direct.
The Machine Gun Update is planned to add the machine gun, an expanded map, new levels, events and stories to the battle phase.
In this update, we plan to extend the game to cover the period up to Spring 1917. Stories of historical events will be added, and the Gas War will be addressed and incorporated into the trench and battle phases.
We're planning to introduce a soldier skill system with new traits and unique skills that they can learn as they go through the war. We also plan to add more character attributes, two more soldiers and additional projects. Circumstances such as the death of soldiers will be dealt with in more detail.
War-related illnesses, as well as injuries and mental suffering, are planned to be taken into account in this update.
This update will focus on the French soldiers and add more interactions with the French village.
For this update we plan to add the last phase of the war up to 11 November 1918. It's planned to feature a wide range of content in general, including historical stories from this period.